Rogue Jedi

by Lilith Sedai

GLOSSARY

Arrêt à bon temps: Fencing term: A counter-attack that attempts to take advantage of an uncertain attack. (To stop in time).

Ataru: Form IV lightsaber combat technique. See Wookieepedia.

Attaque: Fencing term: The initial offensive action in a fencing match.

Chandar: Undeveloped world where the arranhar evolved and thrive in the wild.

Chattan: Gaelic for "cat," this word is also a Scottish clan name that may be used as a first name. Qui-Gon's cat is heavily based on a Scottish Wildcat. For more information and photos, see scottishwildcats.co.uk.

Cin Drallig: Jedi Battlemaster during the Clone Wars (and evidently for at least a short while before). See Wookieepedia.

Contre-parade: Fencing term: A parry made in the opposite line to the attack, coming around to the opposite side of the blade.

Dun Möch: A lightsaber battle technique consisting of distracting an opponent with taunts while fighting. Often employed by Sith. See Wookieepedia.

Eekt Do'ha: A human padawan, lost on a mission, presumed dead. Now working against the Trade Federation under the auspices of former Jedi Master Qui-Gon Jinn.

En garde: Fencing term: On guard, ready for attack.

Jantak: A Bith Jedi Master, lost on a mission, presumed dead. Now working against the Trade Federation under the auspices of former Jedi Master Qui-Gon Jinn.

Lisyl: Planet where Obi-Wan was chased by arranhar.

Parry: Fencing term: To block an attack.

Queen Ashea: King Tiran's wife and the mother of his children, joined to him in a loveless political marriage to promote peace.

Reprise: Fencing term: Renewal of an attack that missed or was parried.

Soresu: Form III lightsaber combat technique. See Wookieepedia.

Touché: Fencing term: To score a touch or point with an attack.

Vaapad: Form VII Lightsaber combat technique. See Wookieepedia.

Velon: City on Xinune where Qui-Gon Jinn holds property (the estate known as the Palazzo, deeded to him by King Tiran) and resides between attacks on Dramacore.

Yielding Parry: Fencing term: Deflecting the incoming attack by maintaining contact with the blade and changing the point of contact between the blades, moving from a position of poor leverage to one using the forte for strong leverage.